CBF Interviews #4 : Jim Zub of Skullkickers and Pathfinder
It’s always a pleasure when Jim Zub returns to the show to share his upcoming work and insights on the craft of comic-making. That’s exactly what he does here and I’m pretty sure you’re in for a treat.
We talk a lot about what’s been in the pipeline for Jim since he last came on the show back in January – including his experience at this year’s San Diego show. We take a look into the latest of his Skullkickers work for Image, as he finishes up his Six Shooter on the Seven Seas arc and reveals some plans on what’s in store for future arcs.
We also learn more his new project for Pathfinder, a popular tabletop RPG that’s being adapted to comic form by Dynamite. Jim shares what got him the gig and where he sees the story heading in a world where players make up their own stories.
The big shocker for me was him and other industry writers taking on web comics for classic video game properties on Shifty Look. Never did I see the day that Dig Dug would get its own comic. My dream for a Bubble Bobble comic is coming closer.
And we also touch a bit on the craft of making comics. Jim took to Twitter initially before posting his thoughts on writing via his blog. There’s a lot of great material for aspiring comic book writers (and even artists) to follow to build up their own craft.
Music provided by Asatron – Delirious